Home hardware

Console Generations

The machines that brought the arcade home — described by the technology that defined each generation, from single-button joysticks to the first analog sticks.

GEN 2

The Cartridge Pioneers

late 1970s – early 1980s

The first consoles to swap games on cartridges, moving beyond built-in paddle games. Simple, blocky graphics, but the idea that would define home gaming was set: one machine, many games.

// Signature tech

  • Interchangeable cartridges
  • Single-digit colour palettes
  • Joysticks with a single button
GEN 3

The 8-bit Home Consoles

mid – late 1980s

The generation that revived home gaming. 8-bit hardware pushed detailed sprites and scrolling worlds, and the D-pad became the standard way to move a character.

// Signature tech

  • 8-bit processors and sprite graphics
  • The directional pad arrives
  • Chiptune sound chips
GEN 4

The 16-bit Machines

early 1990s

More colour, more speed, more buttons. The 16-bit generation blurred the gap between the arcade and the living room and gave rise to some of the most loved games of the era.

// Signature tech

  • 16-bit power and richer palettes
  • Smooth multi-layer scrolling
  • Multi-button controllers
GEN 5

The 3D Newcomers

mid – late 1990s

The generation that went 3D. 32- and 64-bit machines rendered polygon worlds, optical discs held far bigger games, and the analog stick made moving through space feel natural.

// Signature tech

  • 32/64-bit 3D rendering
  • Optical discs and larger games
  • The analog stick for 3D control